Source: NY Times
Vonda McIntyre, a science-fiction writer whose tales featured female protagonists — among them the healer in a post-apocalyptic earth who cures the ill with snake venom — and who also wrote five “Star Trek” novels, died on Monday at her home in Seattle. She was 70.Frances Collin, her agent, said the cause was pancreatic cancer.
A short story, “Of Mist, Grass, and Sand” (1973), introduced readers to Snake, a healer who travels to remote lands after a nuclear holocaust to heal sick people with venom from her genetically engineered rattlesnake (Sand) and cobra (Mist), and to ease their pain with her rare alien dreamsnake (Grass). Snake is asked to save the life of a young nomad boy, Stavin, who has a brain tumor.
McIntyre's story won a Nebula Award in 1973 for best novelette from Science Fiction and Fantasy Writers of America, competing against veteran male writers like Harlan Ellison and Theodore Sturgeon. When she expanded the story into a dark novel about Snake’s continuing quests, “Dreamsnake”(1978), she won another Nebula and a Hugo Award from the World Science Fiction Society.
Vonda Neel McIntyre was born on Aug. 28, 1948, in Louisville, Ky., and moved to the Seattle area with her parents, H. Neel McIntyre, and Vonda (Keith) McIntyre, as a teenager. She began reading science fiction in the 1950s but could not always relate to the male-centered stories written by men. By 1966, as “Star Trek” began its three-season run on NBC, she found a passion.
She said on several occasions that she began writing a “Star Trek” script as she watched the first episode in 1966.
The script was rejected, but she eventually turned it into “The Entropy Effect” (1981), an original “Star Trek” novel.
Now a part of the Trekkie literary universe, she was hired by Pocket Books to write the novelizations of the films “Star Trek II: The Wrath of Khan,” “Star Trek III: The Search for Spock” and “Star Trek IV: The Voyage Home,” all based on their screenplays.
She also wrote another original “Star Trek” novel, “Enterprise: The First Adventure” (1986).
IGN has announced that they will be launching an Alien: Isolation digital series adapted from the 2014 survival video game inspired by the sci-fi horror movie franchise.
In this new digital series re-imagining a familiar and fan-favorite story, 20th Century Fox has expanded on Alien: Isolation by taking the cut scenes from the 2014 game and adding in new story beats to bring the tale of Amanda Ripley to life in a whole new way.
Binge all seven episodes when they drop exclusively on IGN.com and IGN YouTube on Thursday, February 28 at 9:00 a.m. PT.
NASA really wants to land astronauts on the moon in 2028. But to do that, the agency is looking to commercial space companies to build the landers, space tugs and refueling stations required to make a moon exploration effort that lasts. "This time, when we go to the moon we're going to stay," NASA Administrator Jim Bridenstine told a roomful of space industry representatives here Thursday (Feb. 14). "So, we're not going back to the moon to leave flags and footprints and then not go back for another 50 years. We're going to go sustainably. To stay. With landers and robots and rovers — and humans."
The gathering at NASA's headquarters comes a week after the agency unveiled what it calls a Broad Agency Announcement calling on commercial space companies to submit ideas for lunar landers, tug-like transfer vehicles and refueling systems to gas up those vehicles for reuse. Interested companies have until March 25 to submit their ideas, with NASA aiming to make selections in May and issue contracts of up to $9 million for follow-up studies in July (just in time for the 50th anniversary of the Apollo 11 moon landing).
"This is going to be fast," said William Gerstenmaier, NASA's associate administrator of the Human Exploration and Operations. "We're going to need the best and brightest from you in industry. We're going to need the best and brightest from the international partner community to pull all this off."
The plan includes having multiple providers for lunar vehicles, Bridenstine said, similar to how two companies (SpaceX and Northrop Grumman) fly cargo missions to the International Space Station for the agency today. SpaceX and Boeing, in another example, expect to begin flying astronauts to and from the station for NASA later this year.
"We want many different participants, both commercially and internationally," Bridenstine said. "The purpose of the open architecture is to enable us to get to more parts of the moon than we've ever been able to get to before."
There are three main phases for NASA's return to the moon. Here's how it works:
First, in 2024, the space agency aims to launch the Orion spacecraft and European Service Module to the Gateway on the Space Launch System, NASA's new megarocket. A lander descent module will then launch to the Gateway on a commercial rocket for an uncrewed test landing demonstration on the lunar surface.
In 2026, an Orion spacecraft will launch astronauts to the Gateway along with the ascent element of a crewed lunar lander. Two commercial rockets will then launch a transfer vehicle and descent element of the lander to the Gateway. The transfer vehicle will fly the combined lunar lander from the Gateway to low-lunar orbit, then detach so the lander can descend to the moon's surface in an uncrewed full-up landing test. The transfer vehicle and lunar ascent element then return to the Gateway.
In 2028, the entire system comes together. A crew of four astronauts will launch to the Gateway in an Orion spacecraft on a Space Launch System rocket. They'll deliver an airlock to the station while they're at it. A series of commercial launches then follow, including two cargo and refueling missions (one for the Gateway and one for the transfer vehicle and lunar ascent element), and a new lunar descent element.
The astronauts will then use the transfer vehicle to fly their lander into low lunar orbit, detach and make the trip to the lunar surface. If this NASA plan is realized, the space agency could have humans back on the moon about one year before the 60th anniversary of the Apollo 11 landing.
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The Rhode Island Science Fiction Club